An Evaluation of Golang for Game Server Development

A large portion of my prototyping and project planning phase for Chimera, my Conquer Online private server game project, comprised of various language evaluations. Ultimately, I decided to develop with a managed language in an attempt to scale more quickly and distributedly. My evaluations came down to two successful prototypes, one written in .NET Core 2.1 and one written in Golang 1.11 […]

Hello World

Brand new blog and brand new portfolio website. I’ll be posting my new tools and projects to this website from now on. I may still post around to other websites, but they’ll just forward to this one. That way, I can keep my work all in one place where I can completely control and own my content. Check back here soon for more dev tools and news on my projects. Cheers!