Chimera is a game project demonstrating scalable game microservices for the Conquer Online game client. Set in Ancient China, players compete for guild and clan supremacy in a rapidly destabilizing region. Check out my recent projects in game microservices and game design!


Check out my game projects


Read about service architecture

Open Source

Clone my public projects


View my hobbyist photo gallery

It's about time for an update...

Welcome to my new blog and portfolio!

I’m Gareth, but most people online know me as Spirited. I work as a Software Engineer in the game industry, specializing in high availability microservices for game systems. In my academics, I focused heavily on project courses in distributed systems, search systems, database design, networking, compilers, and system design. In my free time, I work on game projects and my photography. This website is dedicated to those personal projects; feel free to look around.

What's new?

Check out my recent project updates...

Interested in seeing more?

Here are my recent project entries...