Chimera is a Conquer Online private server project, demonstrating a scalable and
open distributed system architecture. Currently, Chimera is deployed for closed
testing by an international audience. Click this slide to learn more.

Chimera is a Conquer Online
private server project, demonstrating
a scalable and open distributed system
architecture. Currently, Chimera is
deployed for closed testing by an
international audience. Click this slide
to learn more.

Source Code

Check out my GitLab profile for open source projects, tools, and libraries. Please adhere to all posted software licenses when viewing and downloading source code.

Portfolio

Full articles on my more established projects can be found in my Portfolio. This includes web applications, downloads, examples, pictures, and other assets.

Discussion

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Recent Project Additions

Take a look at my latest project additions and articles!

Recent Blog Posts

DIY Game Cabinet Lighting

In this project, I got a bit bored of my IKEA TV cabinet. It still looks good, but it doesn’t look amazing. I was brainstorming ideas with a friend, and what doesn’t look better with RGB LEDs (sarcasm)? So, I present to you my modified RBG LED TV cabinet. The LEDs […]

An Evaluation of Golang for Game Server Development

A large portion of my prototyping and project planning phase for Chimera, my Conquer Online private server game project, comprised of various language evaluations. Ultimately, I decided to develop with a managed language in an attempt to scale more quickly and distributedly. My evaluations came down to two successful prototypes, one written in .NET Core 2.1 and one written in Golang 1.11 […]